AI Insights · Timothy · October 2022
Top 5 Hypercasual Games Performance on Unified Platform in Lebanon Q3 2022
Explore the performance trends of the top 5 hypercasual games in Lebanon for Q3 2022, highlighting downloads, revenue, and active users data.
The third quarter of 2022 saw intriguing trends in the performance of the top 5 hypercasual games on a unified platform in Lebanon. Below, we delve into the weekly downloads, revenue, and active users for each app, based on data from Sensor Tower.
Hair Tattoo: Barber Shop Game from AI Games FZ had an interesting quarter. Weekly downloads started strong with 15K in late June and peaked at nearly 20K in early July. However, there was a noticeable decline mid-quarter, with downloads dropping to around 4K but slightly recovering to 7.2K by the end of September. Active users also showed fluctuations, starting at 24K and peaking at 52K in July, before stabilizing around 47K by the end of the quarter. Revenue was minimal, with a single week in August generating $1.
Going Balls by SUPERSONIC STUDIOS LTD saw varied performance. Weekly downloads were initially modest, ranging from 2K to 3K, but surged to over 22K by mid-September. Active users followed a similar pattern, increasing from 24K to a peak of 63K by late September. Revenue remained sporadic, with notable spikes of $30 in late August and $35 in mid-September.
Snake Zone .io: Worms Game from Madnow experienced a steady user base. Downloads fluctuated, peaking at 13.9K mid-August, before tapering off to 4.6K by the end of September. Active users increased from 13.9K in late June to a peak of 26.7K in mid-August, before settling at 19K by the end of the quarter. Revenue data was not significant for this app during the period.
Snow Race!! by GOODROID, Inc. showed a mixed performance. Downloads peaked at 15.6K in mid-July but saw a decline to 3.3K by the end of September. Active users displayed a similar trend, starting from 103 in early July to a peak of 22.7K in late August, before dropping to 8.9K at the quarter's end. There was no notable revenue generated during this period.
Parking Jam 3D by Popcore GmbH had a notable initial surge. Downloads spiked to 24.7K in late July but drastically dropped to 352 by late September. Active users mirrored this pattern, rising from 1.9K in late June to 35.2K in early August, before declining to 4.6K by the end of the quarter. Revenue was minimal, with a few weeks showing minor earnings of $1 to $3.
For more detailed insights and data, visit Sensor Tower.